Real meshes
Sim has a Real Meshes toggle that renders the actual uFactory link STLs instead of stick-figure spheres+cylinders. Visual meshes for all five supported arms (Lite 6, xArm 5/6/7, uFactory 850) ship embedded in the plugin, so Real Meshes works out of the box, no downloads or setup.
How loading works
When you toggle Real Meshes = true, the Sim component loads each link in this order:
- Embedded resource, the visual STLs for all five supported arms that ship inside the plugin.
- Local override,
%LocalAppData%\Egret\meshes\<model_key>\link*.stl, only if you want to swap in your own STL for a link.
If a given link mesh is ever missing, Sim quietly falls back to stick-figure for that one link. Check the Status output to see if anything's missing.
Performance
Visual STLs are detailed (the visual link3 on most models is 500k+ triangles). On low-end GPUs, Real Meshes may slow Sim. Options:
- Leave Real Meshes off and rely on stick figure for daily use; flip it on for screenshots and demos.
- Swap in your own lighter, decimated STLs through the local override folder above.