Real meshes

Sim has a Real Meshes toggle that renders the actual uFactory link STLs instead of stick-figure spheres+cylinders. Visual meshes for all five supported arms (Lite 6, xArm 5/6/7, uFactory 850) ship embedded in the plugin, so Real Meshes works out of the box, no downloads or setup.

How loading works

When you toggle Real Meshes = true, the Sim component loads each link in this order:

  1. Embedded resource, the visual STLs for all five supported arms that ship inside the plugin.
  2. Local override, %LocalAppData%\Egret\meshes\<model_key>\link*.stl, only if you want to swap in your own STL for a link.

If a given link mesh is ever missing, Sim quietly falls back to stick-figure for that one link. Check the Status output to see if anything's missing.

Performance

Visual STLs are detailed (the visual link3 on most models is 500k+ triangles). On low-end GPUs, Real Meshes may slow Sim. Options: